UbD is the Ultimate Learning Technology

This is a pretty dense, fiber-full article about backward learning design by one of my instructional design heroes, Michael Feldstein. It introduces the concept of Backwards Design (part of Understanding by Design, which he also introduces). Most importantly, it makes the case that designing course strictly aligned with learning outcomes enables us to collect data programmatically, scalably, so we can make timely interventions that result in better student learning overall.

Planning a Complex Project with FoldingText and Markdown MindMaps

I recently started planning a three-day live training event with a colleague, in which we had to design several active learning experiences, with the learnings from each session building upon those that came before it. Whether you’re writing a multi-chapter book, planning a complex course, or prepping for a big …

Use Twine for Branching Learning Scenarios

The open source writing tool Twine bills itself as an “Interactive Fiction” authoring program – a way for people to make text-based choose-your-own-adventure games and post them online. In fact, there is a vibrant community of writers who create their own branching fiction stories for others to enjoy and play. …

Best Markdown Editors for Writers and Coders 2017

Over the years I’ve been exploring Markdown as a content development tool, I’ve tried most of the Markdown editors available for Mac and Windows. In this article I’ll share my preferred editors aimed at different types of writers. Writers vs. Coders Markdown is very popular among two main audiences — …

Instructional Designers Need a Clipboard Manager (and So Do You!)

Sometimes a big part of the job of Instructional Design involves simply copy/pasting information from one format or platform to another. I’m working on a project now that has made me very thankful that I’m using a Clipboard Manager. What is a Clipboard Manager? It’s a desktop tool that lets …