Action-Oriented eLearning with the Humble WebQuest
One challenge about creating reusable eLearning content is that designers often fall back into the banking model of education, creating a passive and dependent learning...
Whenever we build a one-size-fits-all learning experience for all students to move through independently, we should think about how the learner will get personalized...
This post describes how I created a WebQuest using modern eLearning authoring tools, AI content generation, and streaming video.
We instructional designers are trained to think about learning objectives from the very beginning of a project, to design backwards from the outcomes we...
One challenge about creating reusable eLearning content is that designers often fall back into the banking model of education, creating a passive and dependent learning...